#pragma once
#ifndef LOGIC_CLIENT_LOGIN_H
#define LOGIC_CLIENT_LOGIN_H

#include "ProtoInc.h"

class LogicClientLoginManager
{
private:
	static LogicClientLoginManager * plogin;

	LogicClientLoginManager() {};
public:
	static LogicClientLoginManager * GetInstance();

	//处理收到的登录响应
	int Process(Base::LoginResp * resp);

private:
	//击中
	int HitBrick();

	//死亡
	int Dead();
};

#endif  //LOGIC_LOGIN_H
